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AI Insights · Timothy · October 2025

Top Down Games Performance in Latin America Q3 2025

Explore the performance trends of the top five top-down games in Latin America during Q3 2025, with insights from Sensor Tower.

Top Down Games Performance in Latin America Q3 2025

In the third quarter of 2025, the performance of top-down games in Latin America showed notable trends across various metrics, as reported by Sensor Tower.

Clash Royale from Supercell saw impressive growth in weekly revenue, starting from around $371K and peaking at nearly $1.6M by the end of September. Downloads followed a similar upward trajectory, beginning at approximately 286K and reaching over 1.1M. Active users increased steadily from 14.4M to over 31.9M.

Brawl Stars, another Supercell title, experienced a decline in both revenue and downloads in the early weeks, with revenue starting at $751K and bottoming out at $381K, before slightly recovering to $581K. Downloads fluctuated between 184K and 231K. The active user base showed a gradual decline from 15.3M to 12.1M.

Travel Town - Merge Adventure, developed by Moon Active, maintained a steady revenue stream, typically around $270K to $310K. Weekly downloads varied, peaking at 85K, while active users remained relatively stable, closing the quarter with around 512K.

League of Legends: Wild Rift from Riot Games showed a mixed performance. Revenue initially decreased but later rebounded to $382K by the quarter's end. Downloads remained consistent, ranging from 29K to 38K, and active users slightly decreased from 625K to 559K.

Lastly, Last Z: Survival Shooter by Florere Game Limited displayed a steady increase in revenue, culminating at $314K. Downloads saw significant fluctuations, starting at 147K, dropping mid-quarter, and then climbing to 166K. Active users rose from 340K to nearly 459K by the end of September.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025